Main Article Content
Abstract
As technology develops, many things can be used as methods in obesity prevention education, one of which is by creating an obesity prevention educational game. This educational game is designed with the aim of raising public awareness of what causes obesity in a different way. Through the development of the Digital Game Based Learning-Instructional Design (DGBL-ID) model, this research includes needs analysis, design, development, quality assurance, and game implementation & evaluation. Needs analysis involved an online survey of people with obesity, showing their interest in games as an educational medium. Game design involved storyboards and flowcharts, with the story being about Bono looking for healthy food for his obese friend. Development is done using Unity with an interface that includes the main menu, level list, stage list, game play, and game results. Quality assurance will involve black box testing and implementation evaluation by respondents. This article produces an obesity prevention educational game that is expected to increase public awareness about the risks of obesity through an interactive and informative game experience.
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Copyright (c) 2024 Akmal Fauzi Kusumah, Rahadian Kurniawan S.Kom., M.Kom.
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References
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References
Y. C. Chooi, C. Ding, and F. Magkos, “The epidemiology of obesity,” Metabolism., vol. 92, pp. 6–10, 2019, doi: 10.1016/j.metabol.2018.09.005.
P. Rahayu, M. Utomo, and M. R. Setiawan, “Hubungan Antara Faktor Karakteristik, Hipertensi dan Obesitas dengan Kejadian Diabetes Mellitus di Rumah Sakit Umum Daerah Dr. H. Soewondo Kendal,” J. Kedokt. Muhammadiyah, vol. 1, no. 2, pp. 26–32, 2012, [Online]. Available: https://jurnal.unimus.ac.id/index.php/kedokteran/article/view/1302
K. A. Suryamulyawan and I. M. Arimbawa, “Prevalensi dan karakteristik obesitas pada anak di Sekolah Dasar Saraswati V Kota Denpasar tahun 2016,” Intisari Sains Medis, vol. 10, no. 2, pp. 342–346, 2019, doi: 10.15562/ism.v10i2.393.
M. Masrul, “Epidemi obesitas dan dampaknya terhadap status kesehatan masyarakat serta sosial ekonomi bangsa,” Maj. Kedokt. Andalas, vol. 41, no. 3, p. 152, 2018, doi: 10.25077/mka.v41.i3.p152-162.2018.
S. Romadona and C. Anna Nur Afifah, “Pengembangan Aplikasi Sehatgram Berbasis Smartphone Dalam Mengatasi Dan Mencegah Obesitas Pada Remaja,” J. Gizi Unesa, vol. 02, pp. 155–163, 2022.
W. Diharjo, “Game Edukasi Bahasa Indonesia Menggunakan Metode Fisher Yates Shuffle Pada Genre Puzzle Game,” INTEGER J. Inf. Technol., vol. 5, no. 2, pp. 23–35, 2020, doi: 10.31284/j.integer.2020.v5i2.1171.
F. Mubin and N. E. Budiyanto, “Game Edukasi ‘Foodin’ sebagai Media Pengenalan Makanan Sehat dan Makanan tidak Sehat Berbasis Android,” J. Inform. dan Rekayasa Perangkat Lunak, vol. 2, no. 1, pp. 37–41, 2020.
M. A. M. Cuerdo and E. F. Melcer, “‘i’ll Be back’: A taxonomy of death and rebirth in platformer video games,” Conf. Hum. Factors Comput. Syst. - Proc., pp. 1–13, 2020, doi: 10.1145/3334480.3382863.
A. Martin et al., “A mobile phone intervention to improve obesity-related health behaviors of adolescents across Europe: Iterative co-design and feasibility study,” JMIR mHealth uHealth, vol. 8, no. 3, pp. 1–16, 2020, doi: 10.2196/14118.
H. H. Shannon, R. Joseph, N. Puro, and E. Darrell, “Use of Technology in the Management of Obesity: A Literature Review,” Perspect. Heal. Inf. Manag., vol. 16, no. Fall, pp. 1–18, 2019.
S. H. Park, J. Hwang, and Y. K. Choi, “Effect of mobile health on obese adults: A systematic review and meta-analysis,” Healthc. Inform. Res., vol. 25, no. 1, pp. 12–26, 2019, doi: 10.4258/hir.2019.25.1.12.
E. Wang, K. Abrahamson, P. J. Liu, and A. Ahmed, “Can Mobile Technology Improve Weight Loss in Overweight Adults? A Systematic Review,” West. J. Nurs. Res., vol. 42, no. 9, pp. 747–759, 2020, doi: 10.1177/0193945919888224.
S. Dosen Jurusan, “DGBL-ID (Digital Game Based Learning) Sebagai Arsitektur Perancangan Game Edukasi,” Eksplora Inform., pp. 71–80, 2016.
K. Anam, “Ri Darurat obesitas Dan diabetes, Kemenkes Lakukan Hal Ini,”.” [Online]. Available: https://www.cnbcindonesia.com/news/20230925165310-4-475397/ri-darurat-obesitas-dan-diabetes-kemenkes-lakukan-hal-ini